a 2d godot game to test out stealth mechanics
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Zachary Epps 3711c50bff because of viewport weirdness had to completely redo the main game scene
updated physics layer names
updated all existing physics body layers
sticky cameras now work, showing a remote camera feed before self destructing
2018-09-18 18:58:08 -04:00
images started work on sticky cameras 2018-09-18 11:30:24 -04:00
scenes because of viewport weirdness had to completely redo the main game scene 2018-09-18 18:58:08 -04:00
scripts because of viewport weirdness had to completely redo the main game scene 2018-09-18 18:58:08 -04:00
.gitignore started work on a new camera object with new tracking method on player 2018-08-15 12:37:57 -04:00
default_env.tres initial push 2018-08-14 23:41:43 -04:00
icon.png initial push 2018-08-14 23:41:43 -04:00
icon.png.import initial push 2018-08-14 23:41:43 -04:00
project.godot because of viewport weirdness had to completely redo the main game scene 2018-09-18 18:58:08 -04:00